Pain Perdu
A puzzle game about pushing time forward and pulling it back. Every action (moving, pushing, shooting an arrow) costs one "step" of a shared countdown — press Space to let everything play out at once: arrows fly, oil catches fire, barrels tip. Didn't work? Undo and try again.
Made for GMTK Game Jam 2026 (theme: "count down"), solo, in Godot 4.7.
Controls:
WASD/arrows to move,
Space to resolve time,
E to interact with statues or deflectors,
U to undo a step,
R to reset the room.
The game can be a little bit buggy (and will not be afraid to be a lot buggy), some bugs can soft lock you ... sorry for that :(
| Updated | 2 days ago |
| Published | 4 days ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Author | Nicso |
| Genre | Puzzle |
| Tags | Game Jam, Game Maker's Toolkit Jam, Pixel Art, Sokoban |
| Content | No generative AI was used |
Download
Download
pain-perdu-win.zip 42 MB
Version 0.1.0 4 days ago





Comments
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Love the game, hope you continue to polish it and get rid of the bugs, moslty progress stopping ones :) love the art!